Sunday, September 9, 2012

Nomenclature

The Den collects articles of general wisdom, from philosophical musings to the examination of game mechanics, to simple tales of great hilarity. This one is about names. Oh boy.


What's in a name?

Ninja. Ninja salvager. Ninja looter. Griefer. There are many names for what we do (a lot of them not fit for publication) and they lead to confusion sometimes. The reason for this is that the profession has changed over the years, evolving with game mechanics and player behaviour. The basics remain the same but the focus has shifted considerably.

We'll start with the word "ninja" in general. In EVE, "ninja" is a prefix used to indicate an activity that is done quickly, stealthily and surrepitously – in most cases at the expense of some other party who isn't watching. For example, a ninja miner might sneak into a system at a time where the regular occupants are logged off and quickly munch up their rocks. Ninja plexing is done in low- or null-sec systems where a pilot sneaks into hostile territory and runs their PVE. In RvB's "Ganked" roams, a ninja poop is a quick trip to the toilet done outside the officially sanctioned bio breaks.


Ninja salvaging & looting

The ninja salvager came about as EVE sprouted salvageable wrecks (yielding materials used in the production of rigs) and combat scanner probes (which allowed one to find people in deep space). For a while these materials were wildly profitable and ninja salvagers distinguished themselves by sneaking in after a mission runner and quickly salvaging all his wrecks before he even knew they were there – thus earning the "ninja" moniker. More daring types also took mission loot, earning a nice bit on top of the salvage. Looting, however, causes a criminal flag on the offender and allows the mission runner to open fire.

Over the years, nerfs to loot and salvage in general and the introduction of the Noctis have cause the profitability of this enterprise to plummet. While it remains a good income source for novice players, many spacerich veterans nowadays scoff at sifting through the recyclables. However, ninja looters in particular had found another source of income: blowing up mission runners who opened fire on them. This was achieved by either looting in a PVP-fit ship, or warping out and coming back in something more shooty. The bread and butter of "ninjering" today was born. Those who stuck with the profession after the nerfs have nearly all turned to this type of baiting. They have kept the name "ninja salvager" even though their actions are now focused on blowing up shiny players' ships instead of gathering materials.

Not as shiny as it used to be.


Griefing

To many, the modern style of ninja salvaging reeks of griefing. Ninjas attempt to bait the unwitting into lopsided fights, dropping heavy-duty PVP ships with remote repair backup onto hapless active-tanked PVE boats. Ninjas are therefore commonly accused of being rubbish at PVP and this is generally true. However, CCP holds a very narrow definition of griefing:

"A grief player, or "griefer," is a player who devotes much of his time to making others’ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way."

Emphasis mine. For ninjas, goading the foolish into unfair fights, violencing their boats and stealing their stuff (and, to add insult to injury, salvaging their wrecks) is a source of income. For most it is even their primary source of income. I made my first billion ISK in EVE purely by robbing other people blind. In this lovely, crazy game of ours, we may cause a lot of grief – but griefers, sir, we are not.

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